Loading an STL as a Graphics Body is fast because it is not yet converting the graphics data into model data. Having both options active can also change how many Solid Bodies and Surface Bodies are created based on the groupings.įigure 2: Solid Body import with Mesh Body options active Graphics Body Figure 2 below shows how differently the model looks when these options are selected. With the second option, “Group Facets into Faces”, during import, SOLIDWORKS will attempt to group the faces together using its best estimate based on the facets. When the option to “Create mesh bodies bounded by single faces” is active during import when you select the part, it will highlight the entire model and you will need to utilize different filter options to select the edges and vertices. Mesh Body options are only available when importing a body as a Solid or Surface Body and largely affect how you can select faces, edges, and vertices. If the body can’t be fully imported as a Solid Body, SOLIDWORKS will bring it in as a mix of Surface and Solid Bodies. ![]() When importing the file as Solid/Surface body with Mesh Body options selected, you can choose each individual face, edge, vertex, and midpoint. If the file is too large, SOLIDWORKS will recommend importing the file as a Mesh Body or Graphics Body instead. When going to import an STL file as a Solid/Surface body, SOLIDWORKS will attempt to bring it in as such. This article provides an overview of the different STL import options in SOLIDWORKS including: To access the import settings, go into the SOLIDWORKS System Options > Import, and adjust the dropdown to STL/OBJ/OFF/PLY/PLY2. ![]() When importing STL files into SOLIDWORKS, checking the import settings you are using can avoid issues when editing the files, taking measurements, and inserting them into Assemblies.
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